The setting of Officers is Europe after the D- Day invasion. Officers can have as many as 1,500 units involved in a battle. It is a real-time strategy game, and most RTS games are played on a much smaller area with fewer units of smaller sizes. Ten square miles is the area on which you command your troops in Officers: World War II by 3A games for the PC. In the context of a global conflict, 10 square miles doesn’t seem like that big a space, but in the case of a battlefield on which a video game is played, 10 square miles is huge. It is a game for players who aspire to being Churchill more than they dream of being Montgomery, but it is also a game where the player can be both. HoI3 is a big game for a player with a lot of time to spend really building up a country. In the unlikely event that you want to open a two-front war, you can assign objectives, units, and combat style to AI commanders on one front and leave them to it while you are much more hands on in fighting the other front. Like the science system, you can also manage or delegate with the diplomacy and combat screens. You can micro-manage these tracks turn after turn, or you can turn some or all of them over to the AI to advance. For instance, the science system lets you explore both practical science (upgrades for units that can be delivered in the short term) and theoretical science (broader upgrades that will take much longer to appear) in a number of different directions. While the map with its colored overlays is the key to understanding the world, the game’s AI is the key to managing the many variables. Clicks on the diplomatic, production, materials, units, and other overlays tell the story of the world as it is that turn. For instance, on the intelligence overlay, provinces take on a color based on how much your spies are telling you about it. That is obviously far too much for one player to track individually, so the game employs a system of color overlays to help you see where to focus. It is broken up into 14,000 land and sea provinces. Of course, most players will want to play Germany or Japan or America since one of these powers has the best chance of world domination, but the game can be played from the point of view of any of the world’s smaller powers. This is a strategy game with a capitol S that lets you model the WWII era from almost anywhere that was important at that time. ![]() When you sit down to start a game of Hearts of Iron III for the PC from Paradox Interactive, you can choose any year from 1936 to 1948 and play one of 150 different countries.
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